/* * ======================== * ===== =============== * ====== ================ * ====== ================ * ====== ==== ==== == * ====== === == = = * ====== === = == = * = === === = == ==== * = === === = == = = * == ===== ==== == * ======================== * * SPDX-License-Identifier: BSD-3-Clause * * Copyright (c) 2023 Joe * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the organization nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY JOE ''AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL JOE BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * hardflip: src/c_hardflip.go * Tue Dec 26 11:11:55 2023 * Joe * * the main */ package main import "fmt" // the main data structure, holds up everything important type HardData struct { ldirs *DirsList // ui HardUI opts HardOpts data_dir string } func main() { data_dir := c_get_data_dir() ldirs := c_load_data_dir(data_dir) data := HardData{ ldirs, // HardUI{}, HardOpts{true, true}, data_dir, } fmt.Println(data) // i_ui(&data) }