local Element = require('uosc_shared/elements/Element') ---@alias TopBarButtonProps {icon: string; background: string; anchor_id?: string; command: string|fun()} ---@class TopBarButton : Element local TopBarButton = class(Element) ---@param id string ---@param props TopBarButtonProps function TopBarButton:new(id, props) return Class.new(self, id, props) --[[@as TopBarButton]] end function TopBarButton:init(id, props) Element.init(self, id, props) self.anchor_id = 'top_bar' self.icon = props.icon self.background = props.background self.command = props.command end function TopBarButton:on_mbtn_left_down() mp.command(type(self.command) == 'function' and self.command() or self.command) end function TopBarButton:render() local visibility = self:get_visibility() if visibility <= 0 then return end local ass = assdraw.ass_new() -- Background on hover if self.proximity_raw == 0 then ass:rect(self.ax, self.ay, self.bx, self.by, {color = self.background, opacity = visibility}) end local width, height = self.bx - self.ax, self.by - self.ay local icon_size = math.min(width, height) * 0.5 ass:icon(self.ax + width / 2, self.ay + height / 2, icon_size, self.icon, { opacity = visibility, border = options.text_border, }) return ass end --[[ TopBar ]] ---@class TopBar : Element local TopBar = class(Element) function TopBar:new() return Class.new(self) --[[@as TopBar]] end function TopBar:init() Element.init(self, 'top_bar') self.pressed = false self.size, self.size_max, self.size_min = 0, 0, 0 self.icon_size, self.spacing, self.font_size, self.title_bx = 1, 1, 1, 1 self.size_min_override = options.timeline_start_hidden and 0 or nil self.top_border = options.timeline_border local function decide_maximized_command() return state.border and (state.fullscreen and 'set fullscreen no;cycle window-maximized' or 'cycle window-maximized') or 'set window-maximized no;cycle fullscreen' end -- Order aligns from right to left self.buttons = { TopBarButton:new('tb_close', {icon = 'close', background = '2311e8', command = 'quit'}), TopBarButton:new('tb_max', {icon = 'crop_square', background = '222222', command = decide_maximized_command}), TopBarButton:new('tb_min', {icon = 'minimize', background = '222222', command = 'cycle window-minimized'}), } end function TopBar:decide_enabled() if options.top_bar == 'no-border' then self.enabled = not state.border or state.fullscreen else self.enabled = options.top_bar == 'always' end self.enabled = self.enabled and (options.top_bar_controls or options.top_bar_title) for _, element in ipairs(self.buttons) do element.enabled = self.enabled and options.top_bar_controls end end function TopBar:update_dimensions() self.size = state.fullormaxed and options.top_bar_size_fullscreen or options.top_bar_size self.icon_size = round(self.size * 0.5) self.spacing = math.ceil(self.size * 0.25) self.font_size = math.floor((self.size - (self.spacing * 2)) * options.font_scale) self.button_width = round(self.size * 1.15) self.ay = Elements.window_border.size self.bx = display.width - Elements.window_border.size self.by = self.size + Elements.window_border.size self.title_bx = self.bx - (options.top_bar_controls and (self.button_width * 3) or 0) self.ax = options.top_bar_title and Elements.window_border.size or self.title_bx local button_bx = self.bx for _, element in pairs(self.buttons) do element.ax, element.bx = button_bx - self.button_width, button_bx element.ay, element.by = self.ay, self.by button_bx = button_bx - self.button_width end end function TopBar:on_prop_border() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_fullscreen() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_maximized() self:decide_enabled() self:update_dimensions() end function TopBar:on_display() self:update_dimensions() end function TopBar:render() local visibility = self:get_visibility() if visibility <= 0 then return end local ass = assdraw.ass_new() -- Window title if options.top_bar_title and (state.title or state.has_playlist) then local bg_margin = math.floor((self.size - self.font_size) / 4) local padding = self.font_size / 2 local title_ax = self.ax + bg_margin local title_ay = self.ay + bg_margin local max_bx = self.title_bx - self.spacing -- Playlist position if state.has_playlist then local text = state.playlist_pos .. '' .. state.playlist_count local formatted_text = '{\\b1}' .. state.playlist_pos .. '{\\b0\\fs' .. self.font_size * 0.9 .. '}/' .. state.playlist_count local opts = {size = self.font_size, wrap = 2, color = fgt, opacity = visibility} local bx = round(title_ax + text_width(text, opts) + padding * 2) ass:rect(title_ax, title_ay, bx, self.by - bg_margin, {color = fg, opacity = visibility, radius = 2}) ass:txt(title_ax + (bx - title_ax) / 2, self.ay + (self.size / 2), 5, formatted_text, opts) title_ax = bx + bg_margin end -- Title local text = state.title if max_bx - title_ax > self.font_size * 3 and text and text ~= '' then local opts = { size = self.font_size, wrap = 2, color = bgt, border = 1, border_color = bg, opacity = visibility, clip = string.format('\\clip(%d, %d, %d, %d)', self.ax, self.ay, max_bx, self.by), } local bx = math.min(max_bx, title_ax + text_width(text, opts) + padding * 2) local by = self.by - bg_margin ass:rect(title_ax, title_ay, bx, by, { color = bg, opacity = visibility * options.top_bar_title_opacity, radius = 2, }) ass:txt(title_ax + padding, self.ay + (self.size / 2), 4, text, opts) title_ay = by + 1 end -- Subtitle: current chapter if state.current_chapter and max_bx - title_ax > self.font_size * 3 then local font_size = self.font_size * 0.8 local height = font_size * 1.5 local text = '└ ' .. state.current_chapter.index .. ': ' .. state.current_chapter.title local by = title_ay + height local opts = { size = font_size, italic = true, wrap = 2, color = bgt, border = 1, border_color = bg, opacity = visibility * 0.8, } local bx = math.min(max_bx, title_ax + text_width(text, opts) + padding * 2) opts.clip = string.format('\\clip(%d, %d, %d, %d)', title_ax, title_ay, bx, by) ass:rect(title_ax, title_ay, bx, by, { color = bg, opacity = visibility * options.top_bar_title_opacity, radius = 2, }) ass:txt(title_ax + padding, title_ay + height / 2, 4, text, opts) end end return ass end return TopBar