From 7c8ed4b1bf9d289a5b126e784bbcf645bb578d14 Mon Sep 17 00:00:00 2001 From: Joe Date: Mon, 22 Apr 2024 22:45:24 +0200 Subject: up --- .../mpv/scripts/uosc_shared/elements/Controls.lua | 329 --------------------- 1 file changed, 329 deletions(-) delete mode 100644 .config/mpv/scripts/uosc_shared/elements/Controls.lua (limited to '.config/mpv/scripts/uosc_shared/elements/Controls.lua') diff --git a/.config/mpv/scripts/uosc_shared/elements/Controls.lua b/.config/mpv/scripts/uosc_shared/elements/Controls.lua deleted file mode 100644 index 9a6be72..0000000 --- a/.config/mpv/scripts/uosc_shared/elements/Controls.lua +++ /dev/null @@ -1,329 +0,0 @@ -local Element = require('uosc_shared/elements/Element') -local Button = require('uosc_shared/elements/Button') -local CycleButton = require('uosc_shared/elements/CycleButton') -local Speed = require('uosc_shared/elements/Speed') - --- `scale` - `options.controls_size` scale factor. --- `ratio` - Width/height ratio of a static or dynamic element. --- `ratio_min` Min ratio for 'dynamic' sized element. ----@alias ControlItem {element?: Element; kind: string; sizing: 'space' | 'static' | 'dynamic'; scale: number; ratio?: number; ratio_min?: number; hide: boolean; dispositions?: table} - ----@class Controls : Element -local Controls = class(Element) - -function Controls:new() return Class.new(self) --[[@as Controls]] end -function Controls:init() - Element.init(self, 'controls') - ---@type ControlItem[] All control elements serialized from `options.controls`. - self.controls = {} - ---@type ControlItem[] Only controls that match current dispositions. - self.layout = {} - - -- Serialize control elements - local shorthands = { - menu = 'command:menu:script-binding uosc/menu-blurred?Menu', - subtitles = 'command:subtitles:script-binding uosc/subtitles#sub>0?Subtitles', - audio = 'command:graphic_eq:script-binding uosc/audio#audio>1?Audio', - ['audio-device'] = 'command:speaker:script-binding uosc/audio-device?Audio device', - video = 'command:theaters:script-binding uosc/video#video>1?Video', - playlist = 'command:list_alt:script-binding uosc/playlist?Playlist', - chapters = 'command:bookmark:script-binding uosc/chapters#chapters>0?Chapters', - ['editions'] = 'command:bookmarks:script-binding uosc/editions#editions>1?Editions', - ['stream-quality'] = 'command:high_quality:script-binding uosc/stream-quality?Stream quality', - ['open-file'] = 'command:file_open:script-binding uosc/open-file?Open file', - ['items'] = 'command:list_alt:script-binding uosc/items?Playlist/Files', - prev = 'command:arrow_back_ios:script-binding uosc/prev?Previous', - next = 'command:arrow_forward_ios:script-binding uosc/next?Next', - first = 'command:first_page:script-binding uosc/first?First', - last = 'command:last_page:script-binding uosc/last?Last', - ['loop-playlist'] = 'cycle:repeat:loop-playlist:no/inf!?Loop playlist', - ['loop-file'] = 'cycle:repeat_one:loop-file:no/inf!?Loop file', - shuffle = 'toggle:shuffle:shuffle?Shuffle', - fullscreen = 'cycle:crop_free:fullscreen:no/yes=fullscreen_exit!?Fullscreen', - } - - -- Parse out disposition/config pairs - local items = {} - local in_disposition = false - local current_item = nil - for c in options.controls:gmatch('.') do - if not current_item then current_item = {disposition = '', config = ''} end - if c == '<' and #current_item.config == 0 then in_disposition = true - elseif c == '>' and #current_item.config == 0 then in_disposition = false - elseif c == ',' and not in_disposition then - items[#items + 1] = current_item - current_item = nil - else - local prop = in_disposition and 'disposition' or 'config' - current_item[prop] = current_item[prop] .. c - end - end - items[#items + 1] = current_item - - -- Create controls - self.controls = {} - for i, item in ipairs(items) do - local config = shorthands[item.config] and shorthands[item.config] or item.config - local config_tooltip = split(config, ' *%? *') - local tooltip = config_tooltip[2] - config = shorthands[config_tooltip[1]] - and split(shorthands[config_tooltip[1]], ' *%? *')[1] or config_tooltip[1] - local config_badge = split(config, ' *# *') - config = config_badge[1] - local badge = config_badge[2] - local parts = split(config, ' *: *') - local kind, params = parts[1], itable_slice(parts, 2) - - -- Serialize dispositions - local dispositions = {} - for _, definition in ipairs(split(item.disposition, ' *, *')) do - if #definition > 0 then - local value = definition:sub(1, 1) ~= '!' - local name = not value and definition:sub(2) or definition - local prop = name:sub(1, 4) == 'has_' and name or 'is_' .. name - dispositions[prop] = value - end - end - - -- Convert toggles into cycles - if kind == 'toggle' then - kind = 'cycle' - params[#params + 1] = 'no/yes!' - end - - -- Create a control element - local control = {dispositions = dispositions, kind = kind} - - if kind == 'space' then - control.sizing = 'space' - elseif kind == 'gap' then - table_assign(control, {sizing = 'dynamic', scale = 1, ratio = params[1] or 0.3, ratio_min = 0}) - elseif kind == 'command' then - if #params ~= 2 then - mp.error(string.format( - 'command button needs 2 parameters, %d received: %s', #params, table.concat(params, '/') - )) - else - local element = Button:new('control_' .. i, { - icon = params[1], - anchor_id = 'controls', - on_click = function() mp.command(params[2]) end, - tooltip = tooltip, - count_prop = 'sub', - }) - table_assign(control, {element = element, sizing = 'static', scale = 1, ratio = 1}) - if badge then self:register_badge_updater(badge, element) end - end - elseif kind == 'cycle' then - if #params ~= 3 then - mp.error(string.format( - 'cycle button needs 3 parameters, %d received: %s', - #params, table.concat(params, '/') - )) - else - local state_configs = split(params[3], ' */ *') - local states = {} - - for _, state_config in ipairs(state_configs) do - local active = false - if state_config:sub(-1) == '!' then - active = true - state_config = state_config:sub(1, -2) - end - local state_params = split(state_config, ' *= *') - local value, icon = state_params[1], state_params[2] or params[1] - states[#states + 1] = {value = value, icon = icon, active = active} - end - - local element = CycleButton:new('control_' .. i, { - prop = params[2], anchor_id = 'controls', states = states, tooltip = tooltip, - }) - table_assign(control, {element = element, sizing = 'static', scale = 1, ratio = 1}) - if badge then self:register_badge_updater(badge, element) end - end - elseif kind == 'speed' then - if not Elements.speed then - local element = Speed:new({anchor_id = 'controls'}) - table_assign(control, { - element = element, sizing = 'dynamic', scale = params[1] or 1.3, ratio = 3.5, ratio_min = 2, - }) - else - msg.error('there can only be 1 speed slider') - end - else - msg.error('unknown element kind "' .. kind .. '"') - break - end - - self.controls[#self.controls + 1] = control - end - - self:reflow() -end - -function Controls:reflow() - -- Populate the layout only with items that match current disposition - self.layout = {} - for _, control in ipairs(self.controls) do - local matches = true - for prop, value in pairs(control.dispositions) do - if state[prop] ~= value then - matches = false - break - end - end - if control.element then control.element.enabled = matches end - if matches then self.layout[#self.layout + 1] = control end - end - - self:update_dimensions() - Elements:trigger('controls_reflow') -end - ----@param badge string ----@param element Element An element that supports `badge` property. -function Controls:register_badge_updater(badge, element) - local prop_and_limit = split(badge, ' *> *') - local prop, limit = prop_and_limit[1], tonumber(prop_and_limit[2] or -1) - local observable_name, serializer, is_external_prop = prop, nil, false - - if itable_index_of({'sub', 'audio', 'video'}, prop) then - observable_name = 'track-list' - serializer = function(value) - local count = 0 - for _, track in ipairs(value) do if track.type == prop then count = count + 1 end end - return count - end - else - local parts = split(prop, '@') - -- Support both new `prop@owner` and old `@prop` syntaxes - if #parts > 1 then prop, is_external_prop = parts[1] ~= '' and parts[1] or parts[2], true end - serializer = function(value) return value and (type(value) == 'table' and #value or tostring(value)) or nil end - end - - local function handler(_, value) - local new_value = serializer(value) --[[@as nil|string|integer]] - local value_number = tonumber(new_value) - if value_number then new_value = value_number > limit and value_number or nil end - element.badge = new_value - request_render() - end - - if is_external_prop then element['on_external_prop_' .. prop] = function(_, value) handler(prop, value) end - else mp.observe_property(observable_name, 'native', handler) end -end - -function Controls:get_visibility() - return (Elements.speed and Elements.speed.dragging) and 1 or Elements.timeline:get_is_hovered() - and -1 or Element.get_visibility(self) -end - -function Controls:update_dimensions() - local window_border = Elements.window_border.size - local size = state.fullormaxed and options.controls_size_fullscreen or options.controls_size - local spacing = options.controls_spacing - local margin = options.controls_margin - - -- Disable when not enough space - local available_space = display.height - Elements.window_border.size * 2 - if Elements.top_bar.enabled then available_space = available_space - Elements.top_bar.size end - if Elements.timeline.enabled then available_space = available_space - Elements.timeline.size_max end - self.enabled = available_space > size + 10 - - -- Reset hide/enabled flags - for c, control in ipairs(self.layout) do - control.hide = false - if control.element then control.element.enabled = self.enabled end - end - - if not self.enabled then return end - - -- Container - self.bx = display.width - window_border - margin - self.by = (Elements.timeline.enabled and Elements.timeline.ay or display.height - window_border) - margin - self.ax, self.ay = window_border + margin, self.by - size - - -- Controls - local available_width = self.bx - self.ax - local statics_width = (#self.layout - 1) * spacing - local min_content_width = statics_width - local max_dynamics_width, dynamic_units, spaces = 0, 0, 0 - - -- Calculate statics_width, min_content_width, and count spaces - for c, control in ipairs(self.layout) do - if control.sizing == 'space' then - spaces = spaces + 1 - elseif control.sizing == 'static' then - local width = size * control.scale * control.ratio - statics_width = statics_width + width - min_content_width = min_content_width + width - elseif control.sizing == 'dynamic' then - min_content_width = min_content_width + size * control.scale * control.ratio_min - max_dynamics_width = max_dynamics_width + size * control.scale * control.ratio - dynamic_units = dynamic_units + control.scale * control.ratio - end - end - - -- Hide & disable elements in the middle until we fit into available width - if min_content_width > available_width then - local i = math.ceil(#self.layout / 2 + 0.1) - for a = 0, #self.layout - 1, 1 do - i = i + (a * (a % 2 == 0 and 1 or -1)) - local control = self.layout[i] - - if control.kind ~= 'gap' and control.kind ~= 'space' then - control.hide = true - if control.element then control.element.enabled = false end - if control.sizing == 'static' then - local width = size * control.scale * control.ratio - min_content_width = min_content_width - width - spacing - statics_width = statics_width - width - spacing - elseif control.sizing == 'dynamic' then - min_content_width = min_content_width - size * control.scale * control.ratio_min - spacing - max_dynamics_width = max_dynamics_width - size * control.scale * control.ratio - dynamic_units = dynamic_units - control.scale * control.ratio - end - - if min_content_width < available_width then break end - end - end - end - - -- Lay out the elements - local current_x = self.ax - local width_for_dynamics = available_width - statics_width - local space_width = (width_for_dynamics - max_dynamics_width) / spaces - - for c, control in ipairs(self.layout) do - if not control.hide then - local sizing, element, scale, ratio = control.sizing, control.element, control.scale, control.ratio - local width, height = 0, 0 - - if sizing == 'space' then - if space_width > 0 then width = space_width end - elseif sizing == 'static' then - height = size * scale - width = height * ratio - elseif sizing == 'dynamic' then - height = size * scale - width = max_dynamics_width < width_for_dynamics - and height * ratio or width_for_dynamics * ((scale * ratio) / dynamic_units) - end - - local bx = current_x + width - if element then element:set_coordinates(round(current_x), round(self.by - height), bx, self.by) end - current_x = bx + spacing - end - end - - Elements:update_proximities() - request_render() -end - -function Controls:on_dispositions() self:reflow() end -function Controls:on_display() self:update_dimensions() end -function Controls:on_prop_border() self:update_dimensions() end -function Controls:on_prop_fullormaxed() self:update_dimensions() end -function Controls:on_timeline_enabled() self:update_dimensions() end - -return Controls -- cgit v1.2.3